New software tools and interfaces allow makers to connect their products to the Internet and begin experimenting with various types of interactive experiences.
Give a man a fish. Teach a man to fish. Feed vs. facilitate. It is often said that giving someone the skills to do something is a much higher calling than simply doing it for them. The maker movement has followed a middle path, encouraging a community of innovation through accessible resources and shared inspiration.
As Jay Melican of Intel Labs put it: “In the last few years, we have slowly exposed people to tools that lower the barrier to entry for anyone interested in making things, whether they're art students or design students or engineering students or even entrepreneurs.” In other words, the fishing rod is within reach of the curious angler – the rest is up to him.