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Watch Sir Paul McCartney Perform in Virtual Reality

Watch Sir Paul McCartney Perform in Virtual Reality
Arts & Culture

Jaunt's cinematic VR experience enables fans to watch the musical legend in 360 degrees

Emma Hutchings
  • 28 april 2015

Fans of the legendary musician Paul McCartney can now experience a special performance in an immersive 360-degree virtual environment on their Apple device. VR footage of “Live and Let Die” from his concert last year in San Francisco’s Candlestick Park enables fans to experience the live show in a new way.

The app, developed by tech company Jaunt, lets fans view the performance in 360 degrees with stereo 3D and immersive audio. Jaunt’s first publicly released cinematic VR experience, it was originally launched in November on Google Cardboard and Oculus Rift and is now available for free on the App Store, requiring iOS 8.0 or later.

Jens Christensen, CEO of Jaunt, said at launch:

The concert at Candlestick put Sir Paul McCartney in front of 70,000 live fans, and with our technology and the launch of our app, we’re opening up this access to many more. We’re creating a completely new medium for entertainment. This is just the first step of our broader mission to bring viewers immersive access to the latest concerts, movies, sporting events and more through virtual reality.

mccartney virtual reality

The immersive virtual reality experience enables fans to relive the concert or see it for the first time if they weren’t able to go. It offers unique access, putting the viewer in the crowd, onstage, backstage, or right by Paul McCartney’s side during his performance of “Live and Let Die.” They get to see exactly what they would have seen if they were there in person. Compared to existing VR experiences, which mostly use computer generated imagery, this live-action footage is much more immersive and impressive.

paul mcCartney virtual reality.png

The concert was filmed using Jaunt’s exclusive 360-degree, stereoscopic 3D cameras and 3D sound-field microphones. This state of the art technology captures footage that gives viewers the freedom to look around in any direction they choose and experience the performance in true stereoscopic 3D with audio that is reactive and omnidirectional.

Paul McCartney

+3D sound-field microphones.
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+stereoscopic 3D cameras
+technology
+VR experience
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