CLOUDS is a virtual reality documentary that tests Microsoft Kinect’s depth sensor as an open-source platform for filmmaking

Whatever you think of the future potential for Virtual Reality, the be-all and end-all for the medium is videogames. No, that doesn’t mean non-gamers will be forced to experience and interact in ultra-violent fantasy worlds or risk ostracization. What it means is that VR allows non-interactive forms of media to become more interactive or, to put it another way, more like videogames. That’s what I took away from my experience last month with CLOUDS, the recently released interactive documentary.

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