"It needed enemies fast—so I just drew this pig thing I’ve been drawing since I was 10"
This article titled “How we made Angry Birds” was written by Interviews by Keith Stuart, for The Guardian on Tuesday 23rd February 2016 07.00 UTCJaakko Iisalo, designer
Rovio only had enough money to make one game. It was 2009 and, as the company’s sole designer, I had to start coming up with ideas. I’ve always been keen on drawing animals, so I sat at my computer and drew a bunch of birds, giving them beaks, a rounded shape – and angry eyebrows. I had this idea of an angry flock of birds, running around destroying things.