The range of possibilities in VR makes it an exciting time for those who are involved in content creation
Virtual reality has gone mainstream. At least, talk about it has. The Today programme on BBC Radio 4 recently ran news items on how VR will affect our TV viewing habits in the future and explained Pokémon Go to its audience. Sky has announced it’s built a VR studio, and plans to release a virtual reality app later this year. Companies are investing in the technology and it’s predicted that VR will become an $80bn market by 2025.