menu

Interactive Game Gets Users Drawing To Evade Obstacles

Interactive Game Gets Users Drawing To Evade Obstacles
Gaming & Play

Scribb is a design-based experience where players have to draw in order to progress

Emma Hutchings
  • 11 october 2016

Computer game Scribb, created by Mylène Dreyer at ECAL, has the player interact in a new way in order to make progress. The unique mouse pad is an integral part of this interaction, as the physical area is scanned by the mouse. Players are instructed to draw some black scribbles on it with a pen to make their way through the interactive game. This creates an interesting interplay between physical and digital forms.

The black scribbles are detected by the mouse, giving the device another role. Not only is it used as an extension of the hand, but as a physical object influenced by its environment. The player has to manage the position of the mouse and the surface on which it is placed at the same time. You can check out Scribb in action in the video below:

Mylène Dreyer

+Design
+gaming
+interactive game
+Scribb

More in Design

Design

Target’s Adaptive Clothing Shifts For Kids With Disabilities

Cat & Jack brand created 40 items with special features

20 October 2017
Design

Airbnb Used Existing Listings To Design Its SF Headquarters

The new building drew inspiration from various locations and listed rentals on the website

20 October 2017

The Latest

Event

To move beyond novelty activations and one-time gimmicks, PSFK equips marketers with the insights, templates and analytics to develop high-reach campaigns that meet consumers in the moment, collect and build upon experiential data, and build scale through content creation.

October 18, 2017
Video

At PSFK 2017, Studio Industries CEO Mike Lee teleported us in a time machine to the grocery store of the future, where experiences will reign over products

September 27, 2017
No search results found.