This Game Is Set Entirely Within A Phone Home Screen

This Game Is Set Entirely Within A Phone Home Screen
Gaming & Play

After winning Game Connection Europe 2016's Best Indie Game Award, 'A Normal Lost Phone' is available for free on the app store

Ido Lechner, Home Editor
  • 2 february 2017

Originating from a game jam requiring participants to create a prototype, playable for free from within their browser, gaming studio Accidental Queens recently launched their indie game in a modified app format. Titled A Normal Lost Phone, the innovative app is actually in and of itself a phone home screen – just one that doesn’t belong to you.

Players are tasked with unraveling the mystery of who the phone actually belongs to by piecing together clues.

At the start of the game, options seem limited granted the lost phone has no internet connection, but scrubbing through text messages, photos, calendar appointments and the music player quickly reveal the many intricacies of the real owner’s life.

From their deepest relationships, hopes and aspirations, down to their inner demons and daily struggles, the lost phone’s owner gradually becomes more lifelike as more dimensions of their character are introduced.


Ultimately, the game is a rich blend of puzzles and dialogues, bundled in an unconventional style.

A Normal Lost Phone

+Gaming & Play

More in Entertainment


Spotify’s Subway Takeover Welcomes NYC Into The World Of David Bowie

To celebrate the artist on his home turf, Spotify immersed New York's Broadway Lafayette subway station in David Bowie imagery

23 April 2018

How Virtual Overlays Are Augmenting Real-Life Entertainment

Brands like Sony, Starset and Panasonic are integrating AR and VR experiences into their live events like concerts and games to offer consumers entertainment like never before

23 April 2018

The Latest


PSFK’s CXI 2018 conference brings to life key trends in customer experience through talks and activations by pioneers at well known and new companies.

May 18, 2018 | New York City

Katie Salen Tekinbas is a game designer, animator and educator. She is a professor in the DePaul University College of Computing and Digital Media.  Previously, she has taught at Parsons' New School for Design, the University of Texas at Austin, New York University and the Rhode Island School of Design.


Christina Agapakis of Ginkgo Bioworks describes how the incredible feats of biology can be integrated into human-driven design. For more head over to

September 27, 2017
No search results found.