Connected Gloves Help Wearers Feel Objects In Virtual Reality

Connected Gloves Help Wearers Feel Objects In Virtual Reality
Design

A project called Touching the Void allows VR users to feel out virtual things with finely tuned vibrations

Zack Palm
  • 12 july 2017

Danli Hu, a graduate from Parsons School of Design in New York, designed a pair of smart gloves that allow the wearer to feel virtual objects. The project is called Touching the Void, and involves a user putting on a pair of gloves connected to a pedestal where the virtual objects get rendered, though remain unseen to the wearer. When the wearer touches the object atop of the pedestal, the gloves start to vibrate, making a connection to the wearer’s hands to their brain to indicate the object exists in front of them. The vibrations do not simply happen all over the gloves, instead only in specific areas touching the virtual object. The wearer uses the vibration to guide their handle and construct what the object looks like in their mind without actually seeing it.

In the future this type of technology could get included with other virtual reality devices, such as the Oculus Rift, to build on making the virtual world that much more real.

Touching the Void

Danli Hu, a graduate from Parsons School of Design in New York, designed a pair of smart gloves that allow the wearer to feel virtual objects. The project is called Touching the Void, and involves a user putting on a pair of gloves connected to a pedestal where the virtual objects get rendered, though remain unseen to the wearer. When the wearer touches the object atop of the pedestal, the gloves start to vibrate, making a connection to the wearer’s hands to their brain to indicate the object exists in front of them. The vibrations do not simply happen all over the gloves, instead only in specific areas touching the virtual object. The wearer uses the vibration to guide their handle and construct what the object looks like in their mind without actually seeing it.

+Arts & Culture
+Design
+Fashion
+Parsons School of Design
+Virtual Reality
+VR
+wearable technology

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