The Project #SonicScape prototype helps editors work with 360-degree footage and audio

Adobe has developed a better way to edit immersive content. The team of designers and developers in the Adobe Design Lab built a prototype that creates the best UX for placement and editing of 360/VR video, audio and graphics.

Project #SonicScape lets editors see their 360-degree footage as they edit it, import video and audio assets into the scene, change their orientation and easily position text, graphics and sound effects all in one interface. The prototype visualizes where the audio is in the editing experience, making it easier to bring immersive content to life. You can check out Project #SonicScape in the video below.

Adobe

Adobe has developed a better way to edit immersive content. The team of designers and developers in the Adobe Design Lab built a prototype that creates the best UX for placement and editing of 360/VR video, audio and graphics.

Project #SonicScape lets editors see their 360-degree footage as they edit it, import video and audio assets into the scene, change their orientation and easily position text, graphics and sound effects all in one interface. The prototype visualizes where the audio is in the editing experience, making it easier to bring immersive content to life. You can check out Project #SonicScape in the video below.