menu

Wellness Brand Makes A Game Out Of Taking Your Daily Vitamins

Wellness Brand Makes A Game Out Of Taking Your Daily Vitamins
Health

The Care/of app lets customers order individualized vitamin packs, set reminders, track progress and earn rewards by taking them daily

Ivanha Paz
  • 29 january 2018

The trend to gamify mundane activities continues with a new service, Care/of, focused on making vitamin consumption a fun experience in which people want to actively take part. How? By making the process a challenge that can earn you rewards.

With the Care/of app, users can set reminders for taking vitamins and track the effects they have on their health. Getting into a particularly good streak (by not forgetting to take them) will let a customer score free vitamins and other perks. The service also focuses on personalizing the experience by recommending specific supplements based on a consumer’s needs and selling individual monthly packs tailored to their requirements.

A post shared by Care/of (@careofvitamins) on

Care/of

The trend to gamify mundane activities continues with a new service, Care/of, focused on making vitamin consumption a fun experience in which people want to actively take part. How? By making the process a challenge that can earn you rewards.

+apps
+Gaming & Play
+Health
+Innovation
+retail
+wellness

Learn About Our Membership Services

Need Research Help?
As a member you can ask us any research questions and get complimentary research assistance with a 4-day turnaround. Reports inclde stats, quotes, and best-inclass examples on research topics.
Remain Informed & Strategic
We publish several trends reports each month. By becoming a member you will have access to over 100 existing reports, plus a growing catalog of deep topical analysis and debrief-style reports so you always remain in the know.
See Trends Come To Life
Meet your peers and immerse yourself in monthly trend and innovation webinars and discounted conferences.
No search results found.