In this interview, co-founder of High Fidelity Philip Rosedale discusses how his blockchain-based virtual reality platform enables new and improved ways for people to not only socialize but also genuinely connect, harboring the potential to improve how people and communities around the world relate to one another
The mobile application suggests cardboard art projects in response to photos users snap of their leftover IKEA boxes, repurposing the cardboard materials as well as offering an interactive family activity for the brand's customers
The company's new "SmileCodes" unlock app-based media, including arts and crafts how-tos, when scanned with a smartphone
VR platform High Fidelity wants to expand the medium's social opportunities, starting with a club where avatars can dance and mingle
Balaji Krishnan, founder and CEO of DabKick, discusses how we’re more likely to see social VR embraced by a small contingent of core users, leaving the rest of us behind
What might be the implications of VR from a social standpoint? We turned to Linden Lab's CEO Ebbe Altberg and Senior Director of Global Communications Peter Gray to get our answer
PSFK captures an exclusive, temporary reincarnation of the once-notorious restaurant, Monkey Town in partnership with Nokia and Microsoft Windows 8.
Researches say the growing number of virtual characters in online communities has created a need to identify the real people behind aliases for marketing research and law enforcement purposes.
The Purple List, PSFK's network of experts, considers the future of virtual currency.
The Brick Theater of Brooklyn is running a festival of gaming-inspired performance art.
We've heard of several instances where people's online activities have gotten them into trouble, but can they also save you from prison?
Piers Fawkes presents some thoughts about the hype bubble around Augmented Reality.