Games and play are at the foundation of how people learn, develop and socialize. As humans we respond instantly to entertaining and engaging experiences. But what makes a game worth playing?
Over the next few weeks, PSFK will be publishing the emerging trends in gaming that we came across after analyzing 800 data points, and speaking to the people behind key projects leading this change. Our research yielded 17 key gaming trends the sit within three broader themes-Purpose Behind the Game, Mechanics That Drive People to Action and Game Functionality and Systems. This report presents the key examples under those themes.
Games and play are at the foundation of how people learn, develop and socialize. As humans we respond instantly to entertaining and engaging experiences. But what makes a game worth playing? What rules must it have? How should it work?
Our report provides an overview of the key trends permeating the creation of games today. It specifically looks at how play is being used by organizations, corporations and communities to achieve a specific purpose. Fueled by the ability to gather many players across the world through online connectivity, projects of any scale can be undertaken, overcoming previously unsolvable challenges. When applied to socially responsible enterprise or charitable programs these collective efforts are capable of bringing about real change.
The mechanics behind games are evolving as social connectivity influences both the way and the pace at which people interact with one another. The nature of our modern online presence allows us to communicate, compete and collaborate with one-another in real-time at any point in the day. Driven by rapid advances in mobile and sensor technology, games are now able to bridge real and virtual worlds. They can now take place across separate realities that often influence each other, creating new opportunities for play and changing the way players experience their daily lives..